Empires that focus on religion are always a little hard to manage. The Holy Roman Empire is a medium challenge at two stars. Like the English, they also gain bonuses from defensive keeps and forts. They have strong mounted combat units and a powerful economy with cheaper drop-offs. The French have a lot of similarities to the English civilizations in Age of Empires 4, though with less focus on food production. ![]() In terms of food production, farms will build for 50% less wood and have increased efficiency. Villagers will fight with bows and Man-At-Arms units are available in the dark ages. If you want a stable, rich civilization, then they are for you.īonuses include faster attacks from castles and keeps. They have a one-star difficulty rating and focus on defence, commerce, and food production. The English are a great beginner’s choice, though they do not allow much room to adapt. Their only unique military unit other than this is a War Elephant, so they are not really for players who favour military expansion. One of their unique units are scholars, who speed up technology if placed inside a Mosque. You can also gain free weapon emplacements from the construction of fortifications. It is a scholarly culture, with research done for free but at a slower rate. The Delhi Sultanate is another of the tougher civilizations in Age of Empires 4 to get to grips with. ![]() They will also start the game with extra villagers and faster build times. Fire Lancers, Grenadiers and Nest of Bees adopt gunpowder early in the game for devasting effect. Part of their appeal is down to their range of unique units. ![]() Of course, this means enemies must also adapt to keep up with your changing tactics. This is because they do not have one focus but can shift it across the ages. The Chinese have a three-star difficulty rating, making them one of the tougher civilizations to use on Age of Empires 4. They also benefit from having strong war elephant units. However, striking too early means going in without valuable units and upgrades.In military terms, they are excellent cavalry fighters and gain bonuses against mounted troops. Late-game units can be highly lethal to cavalry, so waiting too long to launch an invasion can lead to the Mongols getting crushed. The key to victory while playing as the Mongols is knowing the right time to make that big strike. ![]() Cavalry, including the Khan unit, should remain the focus of a Mongol army. By the time Age 3 comes around, Mongol players should begin thinking about the endgame. When the Ovoo depletes its stone supply, it’s time to uproot and move on. This will help stabilize a players’ food supply and make them less dependent on foraging.Īs the match goes on, players should continue moving their settlement as needed. Once the Mongols reach Age 2, they’ll get the Pasture which serves as a pseudo-replacement for farms. For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. While Villagers gather the resources needed to proceed to Age 2, Mongol players in Age of Empires 4 should use their early cavalry in hit and fade attacks against their opponents. Mongols get early cavalry, so players should start churning them out in preparation to raid. After that, produce Villagers and gather resources and build a Stable. Once it’s found, players should immediately relocate their Town Center nearby and build an Ovoo on top of it. The first thing a player should do as the Mongols is to send a scout to find stone.
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