The game no longer requires re-entering server passwords when restarting to sync mods or mod settings.Added support for SRV records on Linux and MacOS.Added support for SRV records on Windows.You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.įactorio Version 1.1.68 released as stable Added LuaEntityPrototype::torso_bob_speed read.Added torso_bob_speed to the spider vehicle prototype.Fixed boiler's energy source buffer size was not updated when prototypes data changed.Fixed solar panel equipment was unable to produce full expected power when solar multiplier was larger than 1.Fixed that the sync-mods-with-save GUI didn't work correctly when failing to download in some situations.Fixed a performance issue when many roboports re-activate at the same time.Fixed smooth zoom behavior at high game speeds.Fixed rocket silo would get stuck when rocket_parts was set during launch.Fixed that changing render threads to 1 while menu simulations were visible would crash the game.Fixed that event filters for on_pre_ghost_deconstructed and on_pre_ghost_upgraded weren't filtering correctly.Fixed that the 'starting points' in MapGenSettings wasn't loaded when importing a map exchange string.Fixed that mod ordering didn't work correctly when searching in the install mods GUI.Fixed inactive entity working sound playing its fade-out when pausing and unpausing the game.Fixed wave defense losing all upgrades after some prototype changes.Fixed the player losing contents of the cursor when starting the round in tightspot scenario.Fixed collision mask util not ignoring other flags when checking "not-colliding-with-itself" masks.Fixed a crash in production score script when a resource entity is given no mineable products.Fixed a crash in production score script when a rocket launch product has probabilistic amount.Fixed a crash when changing the force of a logistic container marked for deconstruction.Fixed a crash when pressing Alt+F4 or clicking the X button when in sound settings. ![]() ![]() Fixed inactive mining drill playing its working sound for a moment when panning over it.Fixed unregistering multiple events at once would not clear event filters.Read the full blog post on our website.įactorio Version 1.1.69 released as stable However that turns out to me not the case, and we also have an update about the progress on the expansion. After all the attempts, we even had a Friday Facts prepared that was going to say something along the lines of "we don't plan to bring Factorio to other platforms". We even worked with some external companies, but the projects never even got to the point where they would run technically, let alone the complicated part of making the game playable using controllers or touch screen. We have a long history of trying to bring Factorio to other platforms, including consoles and mobile phones (not including April Fools). Friday Facts #370 - The journey to Nintendo Switch
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